Role
I collaborated on this project remotely with a team of two other UX researchers/ designers and took part in the research, ideation, wireframing, prototyping and usability testing
Goals
The main goal of this project was to determine the best approach based on user insight to create a seamless and intuitive user flow set upon starting the Gameboard-1
Challenges
The Gameboard-1 itself is an external hardware device in which our resources couldn’t properly imitate all of the functionality, gestures and display remotely for testing, we had to be creative with what was available to us